'Layer settings' (Ver.3.0)

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This project uses three User Layers to control the collision of the tank parts.

The layer collision matrix is set as follows by "Game_Controller_CS" script at the opening of the scene.


The wheels placed in "User Layer 9" never collide with each other and with the MainBody.
The suspension arms placed in "User Layer 10" never collide with any object.
The MainBody placed in "User Layer 11" never collide with the wheels.