"Camera_Pivot" (Ver.1.1)

This object is parent object of the "Main Camera", and works as the pivot of the camera.

The main camera must be placed under this object in the Hierarchy.
Also this object must be placed under the "MainBody" in the Hierarchy.
(Note.) Please take care not to change their hierarchy.


The horizontal rotation of the main camera is controlled by "Camera_Rotate_CS".

    [Main Camera]
    Assign the "Main Camera" under this object in the Hierarchy.

    [Use Demo Camera]
    When this option is enabled, the camera automatically rotates around the tank.
    This function is used in the demo scene "00_Title".