"Touch_Controls" (Ver.1.1)

This object contains touchpad objects made with using Unity 'CrossPlatformInput'.
This object is instantiated in the runtime only when the platform is set to Android or iOS in the Build Settings.

(Note.)
"Touch_Controls" requires "EventSystem" in the scene.
You can find the prefab in the "Scene_Components" folder under the "Prefabs" folder.



    "Move_Up_Touchpad"
    "Move_Down_Touchpad"
    "Move_Left_Touchpad"
    "Move_Right_Touchpad"
   
These objects are used for operating the tank by "Wheel_Control_CS".

    "Fire_Touchpad"
   
This object is used for firing by "Fire_Control_CS".

    "Target_Area_Touchpad"
   
This object is used for manually locking on the target by "Turret_Control_CS".
   
    "Camera_Touchpad"
   
This object is used for rotating the camera by "Camera_Rotate_CS".

    "Aim_Touchpad"
   
This object is used for aiming by "Turret_Control_CS".

    "Lock_Left_Touchpad"
    "Lock_Right_Touchpad"
   
These objects are used for automatically locking on the target by "Turret_Control_CS".

    "LockOff_Touchpad"
   
This object is used for locking off the target by "Turret_Control_CS".

    "Zoom_Touchpad"
   
This object is used for zooming the camera by "Camera_Zoom_CS".

    "Reset_Touchpad"
   
This object is used for restarting the scene by "Game_Controller_CS".

    "Pause_Touchpad"
   
This object is used for pausing the game by "Game_Controller_CS".

    "List_Touchpad"
   
This object is used for displaying the tank lists by "Tank_List_CS".